A line moving is information. Which information depends entirely on who moved it, and there are only about four candidates.
A line moving is information. Which information depends entirely on who moved it, and there are only about four candidates. Reading the move correctly is worth far more than noticing it.
| Cause | What it looks like | Is it worth acting on? |
|---|---|---|
| News | A sudden move at every book at once, with a headline attached | Only if you saw it first, which you did not |
| Respected money | One or two books move first, others follow within minutes | The move itself is the signal — but the price has usually gone |
| Public volume | A slow drift toward the favourite or the over through the week | Sometimes — it can create value on the other side |
| Copying | A book moves with no bets taken, because the market did | No. It is an echo, not a signal |
Steam is a fast, coordinated move across many books at once — a spread going from -3 to -4 everywhere in ninety seconds. It is what respected money looks like from the outside.
By the time a move is visible on a board, the price that caused it is gone. You are taking -4 because somebody smarter took -3. Following steam is a real strategy, but it requires being fast enough to catch a book that has not moved yet — which is a technology problem, not an analysis one.
Reverse line movement is when a line moves *against* the side most bets are on. Seventy per cent of tickets on the favourite, and the favourite's number shortens rather than lengthening.
The usual reading is that a smaller number of much larger, better-respected bets sit on the other side. That reading is often right and it is also widely known, which means it is already partly in the price by the time you see it.
Reverse line movement is evidence, not a bet. It tells you where informed money went. It says nothing about whether the price left over is still worth taking.
Some moves cost far more than others because football margins are not evenly distributed. NFL games land on 3 and 7 far more often than on 4, 5 or 6 — a consequence of scoring in threes and sevens.
This is why buying half a point costs different amounts in different places, and it is the whole subject of Lesson 11.
Get told when a number you care about moves, instead of refreshing a board. Set a line alert.